Cutting Room Floor: The Game District 9 Really Reminded Me Of

by Evan Narcisse | 20. August 2009 13:59 | permalink

One of the reasons Crispy Gamer's one of the best game journalism sites on the internet is because we've got kick-ass editors. (Take your bows, Ryan & Elise.) They keep us on track and honest, as well as doing the demanding job of trimming the fat from our articles. 

But, fat still tastes good, right? With that in mind, I wanted to share a bit that got snipped from my column about District 9:

Aside from Halo, District 9 also reminded me of Insomniac’s Resistance series on the PS3, in the way that both Wikus van der Merwe and Nathan Hale are losing their humanity to alien infections. As he became more and more alien, Wikus’s plight reminded me of one of my favorite background moments from Resistance 2. Working your way through an eerily quiet suburban home, you come across the bodies of a father and son who presumably killed themselves at the horror of what they’ve become. They lie close to each other, the son nestled in the crook of his father’s arm, with pills spilling from an open bottle. That moment from Resistance 2 (a game that, mind you, I liked but felt weirdly underwhelmed by) stayed with me because it drove home the stakes of the fight. It's another thing I wish games could do more effectively. 

 

So many games concern themselves with war but you never see how the effects of a casualty create their own ripples in the gameworld. I'm not sure if we'll get another Resistance game, but, if we do, I hope they expand on those kinds of moments I cited above. I think that motif in District 9 is what makes it so successful.

 

 

Currently rated 3.1 by 18 people

  • Currently 3.055556/5 Stars.
  • 1
  • 2
  • 3
  • 4
  • 5

Tags:

Comments

  • bkrohnin
    bkrohnin

    8/27/2009 1:40:48 PM

    I dunno about you guys but the world in district 9 really reminded me of half-life 2 except flipped around i like how the aliens were integrated into society but at the same time weren't integrated at all. It was really cool.

    Reply »
  • EvanNarcisse

    8/27/2009 11:49:33 AM

    @w1ndst0rm:

    Be proud! I was the same way about the first Assassin's Creed. Called that genetic time-traveling thing more than a year before release.

    I agree on the pill thing: not new or different. But I really liked it nonetheless.

    Reply »
  • w1ndst0rm

    8/27/2009 10:37:49 AM

    Not that it matters anymore, maybe never did, but I 'called' the twist/reveal in Resistance three weeks before the game was released. Long story - with an audience of me so nevermind. Move along nothing to see here.


    Anyway, the father-son-pill thing. It is cool that it was in R2 but it has been in books and movies, 'The Road' comes to mind, so it wasn't anything new. It worked and was good but wasn't new or different. And now I am back to the recent discussion of how storys are told in books vs. movies vs. video games.

    Reply »

Want a new look on the discussion?
» Take It to the Forums

Leave a Comment

You must be logged in to post.
0 / 2000 used

Log In and Post

Log In and Post

The Chatter Box

  • Recent
  • Active
  • Status
ChknKitty

ChknKitty Says

Wow, people win every day in the Chicken Out contest! Sign up and win.

Xbox 360 | PS3 | Wii | PSP | DS | PC
The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

Expand Box

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site,
you agree to be bound by and abide by the User Agreement.